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java.lang.Objectorg.luaj.vm2.lib.jse.JsePlatform
public class JsePlatform
The JsePlatform class is a convenience class to standardize
how globals tables are initialized for the JSE platform.
It is used to allocate either a set of standard globals using
standardGlobals() or debug globals using debugGlobals()
A simple example of initializing globals and using them from Java is:
LuaValue _G = JsePlatform.standardGlobals();
_G.get("print").call(LuaValue.valueOf("hello, world"));
Once globals are created, a simple way to load and run a script is:
LoadState.load( new FileInputStream("main.lua"), "main.lua", _G ).call();
although require could also be used:
_G.get("require").call(LuaValue.valueOf("main"));
For this to succeed, the file "main.lua" must be in the current directory or a resource.
See JseBaseLib for details on finding scripts using ResourceFinder.
The standard globals will contain all standard libraries plus luajava:
LuaC compiler is installed so lua files may be loaded in their source form.
The debug globals are simply the standard globals plus the debug library DebugLib.
The class ensures that initialization is done in the correct order,
and that linkage is made to LuaThread.setGlobals(LuaValue).
JmePlatform| Constructor Summary | |
|---|---|
JsePlatform()
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| Method Summary | |
|---|---|
static LuaTable |
debugGlobals()
Create standard globals including the debug library. |
static LuaTable |
standardGlobals()
Create a standard set of globals for JSE including all the libraries. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public JsePlatform()
| Method Detail |
|---|
public static LuaTable standardGlobals()
debugGlobals(),
JsePlatform,
JmePlatformpublic static LuaTable debugGlobals()
debug library.
standardGlobals(),
JsePlatform,
JmePlatform,
DebugLib
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